forked from mirror/OpenTTD
(svn r13255) -Codechange: move _opt to _settings.
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@@ -195,7 +195,7 @@ public:
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* In Editor, you just build, while ingame, or you fund or you prospect */
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if (_game_mode == GM_EDITOR) {
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/* We've chosen many random industries but no industries have been specified */
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if (indsp == NULL) this->enabled[this->selected_index] = _opt.diff.number_industries != 0;
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if (indsp == NULL) this->enabled[this->selected_index] = _settings.difficulty.number_industries != 0;
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this->widget[DPIW_FUND_WIDGET].data = STR_BUILD_NEW_INDUSTRY;
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} else {
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this->widget[DPIW_FUND_WIDGET].data = (_settings.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_PROSPECT_NEW_INDUSTRY : STR_FUND_NEW_INDUSTRY;
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