forked from mirror/OpenTTD
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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12
misc_gui.c
12
misc_gui.c
@@ -150,12 +150,12 @@ static void Place_LandInfo(TileIndex tile)
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#if defined(_DEBUG)
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DEBUG(misc, 0) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile));
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DEBUG(misc, 0) ("TILE: %d ", tile);
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DEBUG(misc, 0) ("_map_type_and_height=%#x", _map_type_and_height[tile]);
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DEBUG(misc, 0) ("_map2=%#x", _map2[tile]);
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DEBUG(misc, 0) ("_map3_lo=%#x", _map3_lo[tile]);
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DEBUG(misc, 0) ("_map3_hi=%#x", _map3_hi[tile]);
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DEBUG(misc, 0) ("_map5=%#x", _map5[tile]);
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DEBUG(misc, 0) ("_map_owner=%#x", _map_owner[tile]);
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DEBUG(misc, 0) ("_type_height = %#x", _m[tile].type_height);
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DEBUG(misc, 0) ("m2 = %#x", _m[tile].m2);
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DEBUG(misc, 0) ("m3 = %#x", _m[tile].m3);
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DEBUG(misc, 0) ("m4 = %#x", _m[tile].m4);
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DEBUG(misc, 0) ("m5 = %#x", _m[tile].m5);
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DEBUG(misc, 0) ("owner = %#x", _m[tile].owner);
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#endif
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}
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