(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style

This commit is contained in:
skidd13
2007-11-19 18:38:10 +00:00
parent 006acff183
commit 8be526e499
39 changed files with 108 additions and 108 deletions

View File

@@ -211,7 +211,7 @@ static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte
case 0x40: return (IsTileType(tile, MP_HOUSE) ? GetHouseBuildingStage(tile) : 0) | OriginalTileRandomiser(TileX(tile), TileY(tile)) << 2;
/* Building age. */
case 0x41: return clamp(_cur_year - GetHouseConstructionYear(tile), 0, 0xFF);
case 0x41: return Clamp(_cur_year - GetHouseConstructionYear(tile), 0, 0xFF);
/* Town zone */
case 0x42: return GetTownRadiusGroup(town, tile);
@@ -369,7 +369,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
} else {
/* Limit the building stage to the number of stages supplied. */
byte stage = GetHouseBuildingStage(ti->tile);
stage = clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1);
stage = Clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1);
DrawTileLayout(ti, group, stage, house_id);
}
}
@@ -382,7 +382,7 @@ void AnimateNewHouseTile(TileIndex tile)
if (HASBIT(hs->callback_mask, CBM_HOUSE_ANIMATION_SPEED)) {
uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_SPEED, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
if (callback_res != CALLBACK_FAILED) animation_speed = clamp(callback_res & 0xFF, 2, 16);
if (callback_res != CALLBACK_FAILED) animation_speed = Clamp(callback_res & 0xFF, 2, 16);
}
/* An animation speed of 2 means the animation frame changes 4 ticks, and