forked from mirror/OpenTTD
(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming.
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@@ -567,7 +567,7 @@ static void BuildRailToolbWndProc(Window *w, WindowEvent *e)
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switch (e->event) {
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case WE_CREATE: w->DisableWidget(RTW_REMOVE); break;
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case WE_PAINT: DrawWindowWidgets(w); break;
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case WE_PAINT: w->DrawWidgets(); break;
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case WE_CLICK:
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if (e->we.click.widget >= RTW_BUILD_NS) {
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@@ -899,7 +899,7 @@ static void StationBuildWndProc(Window *w, WindowEvent *e)
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}
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SetDParam(0, GetStationClassName(_railstation.station_class));
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DrawWindowWidgets(w);
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w->DrawWidgets();
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int y_offset = newstations ? 90 : 0;
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@@ -1277,7 +1277,7 @@ static void SignalBuildWndProc(Window *w, WindowEvent *e)
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w->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_DECREASE, _patches.drag_signals_density == 1);
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w->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_INCREASE, _patches.drag_signals_density == 20);
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DrawWindowWidgets(w);
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w->DrawWidgets();
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/* The 'hardcoded' off sets are needed because they are reused sprites. */
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DrawSignalSprite(w, BSW_SEMAPHORE_NORM, SPR_IMG_SIGNAL_SEMAPHORE_NORM, 0, 12); // xsize of sprite + 1 == 9
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@@ -1399,7 +1399,7 @@ static void BuildTrainDepotWndProc(Window *w, WindowEvent *e)
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case WE_CREATE: w->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE); break;
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case WE_PAINT: {
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DrawWindowWidgets(w);
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w->DrawWidgets();
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DrawTrainDepotSprite(70, 17, DIAGDIR_NE, _cur_railtype);
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DrawTrainDepotSprite(70, 69, DIAGDIR_SE, _cur_railtype);
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@@ -1477,7 +1477,7 @@ static void BuildWaypointWndProc(Window *w, WindowEvent *e)
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w->SetWidgetLoweredState(i + BRWW_WAYPOINT_1, (w->hscroll.pos + i) == _cur_waypoint_type);
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}
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DrawWindowWidgets(w);
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w->DrawWidgets();
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for (i = 0; i < w->hscroll.cap; i++) {
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if (w->hscroll.pos + i < w->hscroll.count) {
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