(svn r15151) -Fix: tile 0 can now be highlighted as error tile

This commit is contained in:
Yexo
2009-01-19 15:06:11 +00:00
parent 49e69399a6
commit 8b04787d09
4 changed files with 7 additions and 7 deletions

View File

@@ -70,6 +70,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date)
_realtime_tick = 0;
_date_fract = 0;
_cur_tileloop_tile = 0;
_thd.redsq = INVALID_TILE;
MakeNewgameSettingsLive();
if (reset_date) {