@@ -2,6 +2,9 @@
#include "ttd.h"
#include "map.h"
uint _map_log_x = TILE_X_BITS;
uint _map_log_y = TILE_Y_BITS;
byte _map_type_and_height[TILES_X * TILES_Y];
byte _map5[TILES_X * TILES_Y];
byte _map3_lo[TILES_X * TILES_Y];
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