(svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai

-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
This commit is contained in:
darkvater
2004-11-14 12:37:23 +00:00
parent 989289fadd
commit 8946e92468
2 changed files with 14 additions and 11 deletions

15
win32.c
View File

@@ -284,27 +284,26 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
return 0;
}
case WM_KEYDOWN:
{
case WM_KEYDOWN: {
// this is the rewritten ascii input function
// it disables windows deadkey handling --> more linux like :D
unsigned short w = 0;
unsigned short w = 0;
int r = 0;
byte ks[256];
unsigned int scan=0;
unsigned int scan = 0;
GetKeyboardState(ks);
r=ToAscii(wParam,scan,ks,&w,0);
if (r=0) w=0;
r = ToAscii(wParam, scan, ks, &w, 0);
if (r == 0) w = 0; // no translation was possible
_pressed_key = w | MapWindowsKey(wParam) << 16;
}
if ((_pressed_key>>16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
_double_size ^= 1;
_wnd.double_size = _double_size;
ClientSizeChanged(_wnd.width, _wnd.height);
MarkWholeScreenDirty();
}
break;
} break;
case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */