forked from mirror/OpenTTD
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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@@ -29,7 +29,6 @@
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#include "sprite.h"
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#include "depot.h"
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#include "waypoint.h"
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#include "window.h"
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#include "rail.h"
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#include "railtypes.h" // include table for railtypes
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#include "newgrf.h"
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@@ -43,6 +42,7 @@
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#include "transparency.h"
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#include "water.h"
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#include "tunnelbridge_map.h"
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#include "window_func.h"
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const byte _track_sloped_sprites[14] = {
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