(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)

This commit is contained in:
smatz
2009-05-17 01:00:56 +00:00
parent ed1e54bd84
commit 871107f529
78 changed files with 242 additions and 303 deletions

View File

@@ -440,10 +440,10 @@ not_valid_below:;
* It's unnecessary to execute this command every time for every bridge. So it is done only
* and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated
*/
if (!(flags & DC_QUERY_COST) || (IsValidCompanyID(_current_company) && Company::Get(_current_company)->is_ai)) {
if (!(flags & DC_QUERY_COST) || (Company::IsValidID(_current_company) && Company::Get(_current_company)->is_ai)) {
bridge_len += 2; // begin and end tiles/ramps
if (IsValidCompanyID(_current_company))
if (Company::IsValidID(_current_company))
bridge_len = CalcBridgeLenCostFactor(bridge_len);
cost.AddCost((int64)bridge_len * _price.build_bridge * GetBridgeSpec(bridge_type)->price >> 8);