forked from mirror/OpenTTD
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
This commit is contained in:
@@ -440,10 +440,10 @@ not_valid_below:;
|
||||
* It's unnecessary to execute this command every time for every bridge. So it is done only
|
||||
* and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated
|
||||
*/
|
||||
if (!(flags & DC_QUERY_COST) || (IsValidCompanyID(_current_company) && Company::Get(_current_company)->is_ai)) {
|
||||
if (!(flags & DC_QUERY_COST) || (Company::IsValidID(_current_company) && Company::Get(_current_company)->is_ai)) {
|
||||
bridge_len += 2; // begin and end tiles/ramps
|
||||
|
||||
if (IsValidCompanyID(_current_company))
|
||||
if (Company::IsValidID(_current_company))
|
||||
bridge_len = CalcBridgeLenCostFactor(bridge_len);
|
||||
|
||||
cost.AddCost((int64)bridge_len * _price.build_bridge * GetBridgeSpec(bridge_type)->price >> 8);
|
||||
|
Reference in New Issue
Block a user