forked from mirror/OpenTTD
(svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
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@@ -20,7 +20,7 @@ downloading; mostly because the DirectX SDK and Platform SDK are about
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500MB each.
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Download the following files:
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* openttd-useful.zip (http://sf.net/project/showfiles.php?group_id=103924&package_id=114307)
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* openttd-useful.zip (http://binaries.openttd.org/extra/openttd-useful/)
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* DirectX 8.1 SDK (http://neuron.tuke.sk/~mizanin/eng/Dx81sdk-include-lib.rar) (or alternatively the latest DirectX SDK from Microsoft)
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* MS Windows Platform SDK (http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en)
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* afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H)
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@@ -29,8 +29,8 @@ Download the following files:
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You need an SVN-client to download the source from subversion:
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* CLI Subversion (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=91)
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* GUI TortoiseSVN (http://tortoisesvn.tigris.org/download.html)
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* CLI Subversion (http://subversion.tigris.org/)
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* GUI TortoiseSVN (http://tortoisesvn.tigris.org/)
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2) INCLUDES AND LIBRARIES
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@@ -14,7 +14,7 @@
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; - `openttd -h` lists all graphics replacements sets it found to be correct
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; - `openttd -d grf=1` shows warnings/errors when parsing an .obg file
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; - `openttd -I <name>` starts OpenTTD with the given set (case sensitive)
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; - adding `graphics_set = <name>` to the misc section of openttd.cfg makes
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; - adding `graphicsset = <name>` to the misc section of openttd.cfg makes
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; OpenTTD start with that graphics set by default
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; - there is a command line tool for all platforms called md5sum that can
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; create the MD5 checksum you need.
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