forked from mirror/OpenTTD
(svn r16907) -Codechange: make a more clear distinction between reservation functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits?
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@@ -648,7 +648,7 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
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Owner owner = GetTileOwner(tile);
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Train *v = NULL;
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if (GetTunnelBridgeReservation(tile)) {
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if (HasTunnelBridgeReservation(tile)) {
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v = GetTrainForReservation(tile, track);
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if (v != NULL) FreeTrainTrackReservation(v);
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}
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@@ -713,7 +713,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
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uint height = GetBridgeHeight(tile);
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Train *v = NULL;
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if (rail && GetTunnelBridgeReservation(tile)) {
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if (rail && HasTunnelBridgeReservation(tile)) {
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v = GetTrainForReservation(tile, DiagDirToDiagTrack(direction));
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if (v != NULL) FreeTrainTrackReservation(v);
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}
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@@ -919,7 +919,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
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DrawGroundSprite(image, PAL_NONE);
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/* PBS debugging, draw reserved tracks darker */
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if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && (transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile))) {
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if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && (transport_type == TRANSPORT_RAIL && HasTunnelBridgeReservation(ti->tile))) {
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const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
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DrawGroundSprite(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH);
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}
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@@ -1004,7 +1004,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
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/* Bridge heads are drawn solid no matter how invisibility/transparency is set */
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AddSortableSpriteToDraw(psid->sprite, psid->pal, ti->x, ti->y, 16, 16, ti->tileh == SLOPE_FLAT ? 0 : 8, ti->z);
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if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile)) {
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if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && transport_type == TRANSPORT_RAIL && HasTunnelBridgeReservation(ti->tile)) {
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const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
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if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
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AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8);
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