forked from mirror/OpenTTD
(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
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@@ -20,7 +20,7 @@ void IConsoleSetSetting(const char *name, int32 value);
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void IConsoleGetSetting(const char *name, bool force_newgame = false);
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void IConsoleListSettings(const char *prefilter);
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void LoadFromConfig();
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void LoadFromConfig(bool minimal = false);
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void SaveToConfig();
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void CheckConfig();
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