(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex

Remove DoCommandByTile(), because now it does the same as DoCommand()
This commit is contained in:
tron
2006-04-10 07:15:58 +00:00
parent 6926bd55fd
commit 81e6d68f95
38 changed files with 434 additions and 460 deletions

View File

@@ -82,14 +82,13 @@ void UpdateCompanyHQ(Player *p, uint score)
}
/** Build or relocate the HQ. This depends if the HQ is already built or not
* @param x,y the coordinates where the HQ will be built or relocated to
* @param tile tile where the HQ will be built or relocated to
* @param p1 unused
* @param p2 unused
*/
extern int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 CmdBuildCompanyHQ(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex tile = TileVirtXY(x, y);
Player *p = GetPlayer(_current_player);
int cost;
int32 ret;
@@ -219,7 +218,7 @@ static int32 ClearTile_Unmovable(TileIndex tile, byte flags)
}
if (IsOwnedLand(tile)) {
return DoCommandByTile(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
return DoCommand(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
}
// checks if you're allowed to remove unmovable things