(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex

Remove DoCommandByTile(), because now it does the same as DoCommand()
This commit is contained in:
tron
2006-04-10 07:15:58 +00:00
parent 6926bd55fd
commit 81e6d68f95
38 changed files with 434 additions and 460 deletions

View File

@@ -33,7 +33,7 @@ static void DisasterClearSquare(TileIndex tile)
case MP_HOUSE: {
PlayerID p = _current_player;
_current_player = OWNER_NONE;
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
_current_player = p;
break;
}