(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex

Remove DoCommandByTile(), because now it does the same as DoCommand()
This commit is contained in:
tron
2006-04-10 07:15:58 +00:00
parent 6926bd55fd
commit 81e6d68f95
38 changed files with 434 additions and 460 deletions

View File

@@ -169,6 +169,8 @@ enum {
CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only
};
typedef int32 CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
typedef struct Command {
CommandProc *proc;
byte flags;
@@ -189,8 +191,7 @@ static inline bool CmdFailed(int32 res)
}
/* command.c */
int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc);
int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
extern const char* _cmd_text; // Text, which gets sent with a command