(svn r9873) -Codechange: Add missing second callback parameter for houses

This commit is contained in:
2007-05-19 09:13:08 +00:00
parent 5178911345
commit 816d31f0aa
3 changed files with 13 additions and 13 deletions

View File

@@ -344,7 +344,7 @@ static void MakeSingleHouseBigger(TileIndex tile)
/* Check and/or */
if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_CONSTRUCTION_STATE_CHANGE)) {
uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, GetHouseType(tile), GetTownByTile(tile), tile);
uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res);
}
@@ -490,7 +490,7 @@ static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac)
/* Check for custom accepted cargo types */
if (HASBIT(hs->callback_mask, CBM_HOUSE_ACCEPT_CARGO)) {
uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, GetHouseType(tile), GetTownByTile(tile), tile);
uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
if (callback != CALLBACK_FAILED) {
/* Replace accepted cargo types with translated values from callback */
accepts[0] = GetCargoTranslation(GB(callback, 0, 5), hs->grffile);
@@ -501,7 +501,7 @@ static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac)
/* Check for custom cargo acceptance */
if (HASBIT(hs->callback_mask, CBM_CARGO_ACCEPTANCE)) {
uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, GetHouseType(tile), GetTownByTile(tile), tile);
uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
if (callback != CALLBACK_FAILED) {
if (accepts[0] != CT_INVALID) ac[accepts[0]] = GB(callback, 0, 4);
if (accepts[1] != CT_INVALID) ac[accepts[1]] = GB(callback, 4, 4);
@@ -1663,7 +1663,7 @@ static void DoBuildTownHouse(Town *t, TileIndex tile)
if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue;
if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) {
uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, house, t, tile);
uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile);
if (callback_res != CALLBACK_FAILED && callback_res == 0) continue;
}
}