(svn r197) -Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output)

This commit is contained in:
darkvater
2004-09-10 22:43:40 +00:00
parent 0caa819190
commit 80cb0b7fd6
3 changed files with 5 additions and 2 deletions

View File

@@ -1654,6 +1654,9 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
GfxFillRect(0, 0, w->width-1, w->height-1, 0x80B4);
// if networking, disable fast-forward button
if (_networking) w->disabled_state |= (1 << 1);
// if spectator, disable things
if (_current_player == OWNER_SPECTATOR){
w->disabled_state |= (1 << 0) | (1 << 19) | (1<<20) | (1<<21) | (1<<22) | (1<<23);