forked from mirror/OpenTTD
(svn r20289) -Codechange: Unify fall through coding style.
This commit is contained in:
@@ -349,7 +349,8 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
MakeSea(tile);
|
||||
break;
|
||||
}
|
||||
/* FALL THROUGH */
|
||||
/* FALL THROUGH */
|
||||
|
||||
default:
|
||||
MakeCanal(tile, _current_company, Random());
|
||||
break;
|
||||
@@ -904,7 +905,8 @@ void DoFloodTile(TileIndex target)
|
||||
flooded = true;
|
||||
break;
|
||||
}
|
||||
/* FALL THROUGH */
|
||||
/* FALL THROUGH */
|
||||
|
||||
case MP_CLEAR:
|
||||
if (DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR).Succeeded()) {
|
||||
MakeShore(target);
|
||||
|
Reference in New Issue
Block a user