forked from mirror/OpenTTD
(svn r9672) -Cleanup: lots of coding style fixes around operands.
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@@ -76,13 +76,13 @@ uint GetPartialZ(int x, int y, Slope corners)
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break;
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case SLOPE_S:
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y^=0xF;
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y ^= 0xF;
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if ( (x - y) >= 0)
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z = (x - y) >> 1;
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break;
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case SLOPE_SW:
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z = (x>>1) + 1;
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z = (x >> 1) + 1;
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break;
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case SLOPE_E:
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@@ -97,12 +97,12 @@ uint GetPartialZ(int x, int y, Slope corners)
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break;
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case SLOPE_SE:
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z = (y>>1) + 1;
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z = (y >> 1) + 1;
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break;
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case SLOPE_WSE:
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z = 8;
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y^=0xF;
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y ^= 0xF;
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if (x - y < 0)
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z += (x - y) >> 1;
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break;
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@@ -114,7 +114,7 @@ uint GetPartialZ(int x, int y, Slope corners)
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break;
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case SLOPE_NW:
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z = (y^0xF)>>1;
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z = (y ^ 0xF) >> 1;
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break;
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case SLOPE_NWS:
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@@ -124,7 +124,7 @@ uint GetPartialZ(int x, int y, Slope corners)
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break;
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case SLOPE_NE:
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z = (x^0xF)>>1;
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z = (x ^ 0xF) >> 1;
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break;
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case SLOPE_ENW:
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@@ -141,19 +141,19 @@ uint GetPartialZ(int x, int y, Slope corners)
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break;
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case SLOPE_STEEP_S:
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z = 1 + ((x+y)>>1);
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z = 1 + ((x + y) >> 1);
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break;
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case SLOPE_STEEP_W:
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z = 1 + ((x+(y^0xF))>>1);
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z = 1 + ((x + (y ^ 0xF)) >> 1);
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break;
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case SLOPE_STEEP_N:
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z = 1 + (((x^0xF)+(y^0xF))>>1);
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z = 1 + (((x ^ 0xF) + (y ^ 0xF)) >> 1);
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break;
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case SLOPE_STEEP_E:
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z = 1 + (((x^0xF)+(y^0xF))>>1);
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z = 1 + (((x ^ 0xF) + (y ^ 0xF)) >> 1);
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break;
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default: break;
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@@ -385,8 +385,8 @@ int32 CmdClearArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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int32 cost, ret, money;
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int ex;
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int ey;
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int sx,sy;
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int x,y;
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int sx, sy;
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int x, y;
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bool success = false;
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if (p1 >= MapSize()) return CMD_ERROR;
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@@ -435,7 +435,7 @@ int32 CmdClearArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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#define TILELOOP_BITS 4
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#define TILELOOP_SIZE (1 << TILELOOP_BITS)
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#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << MapLogX()))
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#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE - 1) + ((TILELOOP_SIZE - 1) << MapLogX()))
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#define TILELOOP_CHKMASK (((1 << (MapLogX() - TILELOOP_BITS))-1) << TILELOOP_BITS)
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void RunTileLoop()
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