(svn r19559) -Codechange: Rename CheckBridge_Stuff() to CheckBridgeAvailability().

This commit is contained in:
alberth
2010-04-04 11:36:42 +00:00
parent 6934e6fe7d
commit 7f5a0751e2
3 changed files with 10 additions and 5 deletions

View File

@@ -163,7 +163,12 @@ static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, uint *z)
return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
}
bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, DoCommandFlag flags)
/** Is a bridge of the specified type and length available?
* @param bridge_type Wanted type of bridge.
* @param bridge_len Wanted length of the bridge.
* @return The requested bridge is available.
*/
bool CheckBridgeAvailability(BridgeType bridge_type, uint bridge_len, DoCommandFlag flags)
{
if (flags & DC_QUERY_COST) {
return bridge_len <= (_settings_game.construction.longbridges ? 100U : 16U);
@@ -243,7 +248,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
uint bridge_len = GetTunnelBridgeLength(tile_start, tile_end);
if (transport_type != TRANSPORT_WATER) {
/* set and test bridge length, availability */
if (!CheckBridge_Stuff(bridge_type, bridge_len, flags)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE);
if (!CheckBridgeAvailability(bridge_type, bridge_len, flags)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE);
} else {
if (bridge_len > (_settings_game.construction.longbridges ? 100U : 16U)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE);
}