(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED

This commit is contained in:
smatz
2010-04-11 17:32:14 +00:00
parent 43015ad79b
commit 7f3844d3aa
3 changed files with 26 additions and 26 deletions

View File

@@ -452,7 +452,7 @@ static bool NetworkHasJoiningClient()
{
const NetworkClientSocket *cs;
FOR_ALL_CLIENT_SOCKETS(cs) {
if (cs->status >= STATUS_AUTH && cs->status < STATUS_ACTIVE) return true;
if (cs->status >= STATUS_AUTHORIZED && cs->status < STATUS_ACTIVE) return true;
}
return false;
@@ -548,7 +548,7 @@ NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus
*/
if (cs->sock == INVALID_SOCKET) return status;
if (status != NETWORK_RECV_STATUS_CONN_LOST && !cs->HasClientQuit() && _network_server && cs->status >= STATUS_AUTH) {
if (status != NETWORK_RECV_STATUS_CONN_LOST && !cs->HasClientQuit() && _network_server && cs->status >= STATUS_AUTHORIZED) {
/* We did not receive a leave message from this client... */
char client_name[NETWORK_CLIENT_NAME_LENGTH];
NetworkClientSocket *new_cs;
@@ -559,7 +559,7 @@ NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus
/* Inform other clients of this... strange leaving ;) */
FOR_ALL_CLIENT_SOCKETS(new_cs) {
if (new_cs->status > STATUS_AUTH && cs != new_cs) {
if (new_cs->status > STATUS_AUTHORIZED && cs != new_cs) {
SEND_COMMAND(PACKET_SERVER_ERROR_QUIT)(new_cs, cs->client_id, NETWORK_ERROR_CONNECTION_LOST);
}
}
@@ -569,7 +569,7 @@ NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus
if (_network_server) {
/* We just lost one client :( */
if (cs->status >= STATUS_AUTH) _network_game_info.clients_on--;
if (cs->status >= STATUS_AUTHORIZED) _network_game_info.clients_on--;
_network_clients_connected--;
SetWindowDirty(WC_CLIENT_LIST, 0);