(svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations.

This commit is contained in:
Darkvater
2006-02-05 23:12:23 +00:00
parent f80bf7fa68
commit 7f1cda519c
2 changed files with 9 additions and 11 deletions

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@@ -231,11 +231,7 @@ static const uint16 * const _legend_table[] = {
# define WRITE_PIXELS_OR(dst,val) *(uint32*)(dst) |= (val);
#endif
#if defined(TTD_BIG_ENDIAN)
# define MKCOLOR(x) BSWAP32(x)
#elif defined(TTD_LITTLE_ENDIAN)
# define MKCOLOR(x) (x)
#endif
#define MKCOLOR(x) TO_LE32X(x)
/* Height encodings; 16 levels XXX - needs updating for more/finer heights! */
static const uint32 _map_height_bits[16] = {