(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].

This commit is contained in:
rubidium
2011-01-18 22:31:06 +00:00
parent 6c9078fd30
commit 7efd7e19ed
22 changed files with 144 additions and 185 deletions

View File

@@ -430,11 +430,24 @@ static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map)
}
}
/**
* Get the dimensions of a heightmap.
* @param filename to query
* @param x dimension x
* @param y dimension y
* @return Returns false if loading of the image failed.
*/
bool GetHeightmapDimensions(char *filename, uint *x, uint *y)
{
return ReadHeightMap(filename, x, y, NULL);
}
/**
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
* @param filename of the heighmap file to be imported
*/
void LoadHeightmap(char *filename)
{
uint x, y;
@@ -452,6 +465,10 @@ void LoadHeightmap(char *filename)
MarkWholeScreenDirty();
}
/**
* Make an empty world where all tiles are of height 'tile_height'.
* @param tile_height of the desired new empty world
*/
void FlatEmptyWorld(byte tile_height)
{
int edge_distance = _settings_game.construction.freeform_edges ? 0 : 2;