forked from mirror/OpenTTD
(svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.track combinations. When a vehicle was sold its (possibly) assigned road slot for multislot was not cleared, thus resulting in a bug confusion. This should fix [ 1178520 ] Assertion failure in ai.c (invalid v->u.rail.track). With big thanks to TrueLight for the demo-recording patch, BJH for the wonderful savegame, Hackykid for his brilliant suggestions of the problem and Celestar for... ehm, making it all possible ;p
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@@ -2418,6 +2418,30 @@ void DeleteAllPlayerStations(void)
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}
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}
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static void CheckOrphanedSlots(const Station *st, RoadStopType rst)
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{
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RoadStop *rs;
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int k;
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for (rs = GetPrimaryRoadStop(st, rst); rs != NULL; rs = rs->next) {
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for (k = 0; k < NUM_SLOTS; k++) {
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if (rs->slot[k] != INVALID_SLOT) {
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Vehicle *v = GetVehicle(rs->slot[k]);
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assert(v->type == VEH_Road);
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if (v->u.road.slot != rs) {
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DEBUG(ms, 1) ("Multistop: %s slot desync between stop at 0x%X of station %d "
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"and Vehicle %d at going to 0x%X! (don't panic)", (v->cargo_type == CT_PASSENGERS) ? "Bus" : "Truck",
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rs->xy, st->index, v->unitnumber, v->dest_tile);
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v->u.road.slot = NULL;
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v->u.road.slot_age = 0;
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rs->slot[k] = INVALID_SLOT;
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}
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}
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}
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}
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}
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/* this function is called for one station each tick */
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static void StationHandleBigTick(Station *st)
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{
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@@ -2428,52 +2452,9 @@ static void StationHandleBigTick(Station *st)
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DeleteStation(st);
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}
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//Here we saveguard against orphaned slots
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{
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RoadStop *rs;
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for (rs = GetPrimaryRoadStop(st, RS_BUS); rs != NULL; rs = rs->next) {
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int k;
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for (k = 0; k < NUM_SLOTS; k++) {
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if (rs->slot[k] != INVALID_SLOT) {
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Vehicle *v = GetVehicle(rs->slot[k]);
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if (v->u.road.slot != rs) {
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DEBUG(ms, 1) ("Multistop: Truck Slot Desync between stop at "
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"0x%x of station %d (at 0x%x) and Vehicle %d at 0x%x, "
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"going to 0x%x! "
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"cleaning up (Don't panic)",
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rs->xy, st->index, st->xy, v->unitnumber, v->tile,
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v->dest_tile);
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v->u.road.slot = NULL;
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v->u.road.slot_age = 0;
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rs->slot[k] = INVALID_SLOT;
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}
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}
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}
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}
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for (rs = GetPrimaryRoadStop(st, RS_TRUCK); rs != NULL; rs = rs->next) {
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int k;
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for (k = 0; k < NUM_SLOTS; k++) {
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if (rs->slot[k] != INVALID_SLOT) {
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Vehicle *v = GetVehicle(rs->slot[k]);
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if (v->u.road.slot != rs) {
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DEBUG(ms, 1) ("Multistop: Truck Slot Desync between stop at "
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"0x%x of station %d (at 0x%x) and Vehicle %d at 0x%x, "
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"going to 0x%x! "
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"cleaning up (Don't panic)",
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rs->xy, st->index, st->xy, v->unitnumber, v->tile,
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v->dest_tile);
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v->u.road.slot = NULL;
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v->u.road.slot_age = 0;
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rs->slot[k] = INVALID_SLOT;
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}
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}
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}
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}
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}
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// Here we saveguard against orphaned slots
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CheckOrphanedSlots(st, RS_BUS);
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CheckOrphanedSlots(st, RS_TRUCK);
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}
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static inline void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
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