Change: make Exclusive Transport Rights more exclusive (#11076)

Now, exclusive transport rights can only be bought if no company
currently owns them. A successful bribe will void any exclusive
transport rights that any *other* company currently has in the town.
This commit is contained in:
Björn Wärmedal
2023-07-14 14:00:28 +02:00
committed by GitHub
parent fc9afb2d32
commit 7de37e07b6
2 changed files with 8 additions and 3 deletions

View File

@@ -3242,6 +3242,7 @@ static CommandCost TownActionBuyRights(Town *t, DoCommandFlag flags)
{
/* Check if it's allowed to buy the rights */
if (!_settings_game.economy.exclusive_rights) return CMD_ERROR;
if (t->exclusivity != INVALID_COMPANY) return CMD_ERROR;
if (flags & DC_EXEC) {
t->exclusive_counter = 12;
@@ -3292,6 +3293,10 @@ static CommandCost TownActionBribe(Town *t, DoCommandFlag flags)
}
} else {
ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM, DC_EXEC);
if (t->exclusivity != _current_company && t->exclusivity != INVALID_COMPANY) {
t->exclusivity = INVALID_COMPANY;
t->exclusive_counter = 0;
}
}
}
return CommandCost();
@@ -3334,7 +3339,7 @@ TownActions GetMaskOfTownActions(CompanyID cid, const Town *t)
if (cur == TACT_BRIBE && (!_settings_game.economy.bribe || t->ratings[cid] >= RATING_BRIBE_MAXIMUM)) continue;
/* Is the company not able to buy exclusive rights ? */
if (cur == TACT_BUY_RIGHTS && !_settings_game.economy.exclusive_rights) continue;
if (cur == TACT_BUY_RIGHTS && (!_settings_game.economy.exclusive_rights || t->exclusive_counter != 0)) continue;
/* Is the company not able to fund buildings ? */
if (cur == TACT_FUND_BUILDINGS && !_settings_game.economy.fund_buildings) continue;