forked from mirror/OpenTTD
(svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them.
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@@ -108,7 +108,13 @@ void ShowPlayerCompany(PlayerID player);
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void ShowEstimatedCostOrIncome(Money cost, int x, int y);
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void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
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void DrawStationCoverageAreaText(int sx, int sy, uint mask,int rad);
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enum StationCoverageType {
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SCT_PASSENGERS_ONLY,
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SCT_NON_PASSENGERS_ONLY,
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SCT_ALL
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};
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void DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad);
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void CheckRedrawStationCoverage(const Window *w);
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void ShowSmallMap();
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