(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]

This commit is contained in:
tron
2005-01-07 17:02:43 +00:00
parent f5c33e5073
commit 7ca6b2b8b0
35 changed files with 220 additions and 208 deletions

View File

@@ -569,8 +569,8 @@ static const byte _new_vehicle_direction_table[11] = {
static int ShipGetNewDirectionFromTiles(uint new_tile, uint old_tile)
{
uint offs = (GET_TILE_Y(new_tile) - GET_TILE_Y(old_tile) + 1) * 4 +
GET_TILE_X(new_tile) - GET_TILE_X(old_tile) + 1;
uint offs = (TileY(new_tile) - TileY(old_tile) + 1) * 4 +
TileX(new_tile) - TileX(old_tile) + 1;
assert(offs < 11 && offs != 3 && offs != 7);
return _new_vehicle_direction_table[offs];
}
@@ -711,9 +711,8 @@ static void ShipController(Vehicle *v)
}
} else {
// new tile
if (GET_TILE_X(gp.new_tile) == 0xFF ||
(byte)GET_TILE_Y(gp.new_tile) == 0xFF)
goto reverse_direction;
if (TileX(gp.new_tile) == MapMaxX() || TileY(gp.new_tile) == MapMaxY())
goto reverse_direction;
dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile);
assert(dir == 1 || dir == 3 || dir == 5 || dir == 7);
@@ -828,8 +827,8 @@ int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v->owner = _current_player;
v->tile = tile;
x = GET_TILE_X(tile)*16 + 8;
y = GET_TILE_Y(tile)*16 + 8;
x = TileX(tile) * 16 + 8;
y = TileY(tile) * 16 + 8;
v->x_pos = x;
v->y_pos = y;
v->z_pos = GetSlopeZ(x,y);