forked from mirror/OpenTTD
Codechange: Use null pointer literal instead of the NULL macro
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committed by
Michael Lutz
parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -39,7 +39,7 @@ struct AnimationBase {
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*/
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static void AnimateTile(const Tspec *spec, Tobj *obj, TileIndex tile, bool random_animation, Textra extra_data = 0)
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{
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assert(spec != NULL);
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assert(spec != nullptr);
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/* Acquire the animation speed from the NewGRF. */
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uint8 animation_speed = spec->animation.speed;
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