forked from mirror/OpenTTD
Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:
committed by
Michael Lutz
parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -549,7 +549,7 @@ public:
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uint Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next);
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uint Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next);
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uint Truncate(uint max_move = UINT_MAX, StationCargoAmountMap *cargo_per_source = NULL);
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uint Truncate(uint max_move = UINT_MAX, StationCargoAmountMap *cargo_per_source = nullptr);
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uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge);
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/**
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