forked from mirror/OpenTTD
(svn r955) Replace uint16 for orders with struct Order
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read. This changes preserves binary compatibility wrt savegames.
This commit is contained in:
126
order_cmd.c
126
order_cmd.c
@@ -15,7 +15,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v = &_vehicles[p1 & 0xFFFF];
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int sel = p1 >> 16;
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int t;
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Order new_order = UnpackOrder(p2);
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if (sel > v->num_orders) return_cmd_error(STR_EMPTY);
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if (_ptr_to_next_order == endof(_order_array)) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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@@ -23,21 +23,25 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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// for ships, make sure that the station is not too far away from the previous destination.
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if (v->type == VEH_Ship && IS_HUMAN_PLAYER(v->owner) &&
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sel != 0 && ((t=v->schedule_ptr[sel-1])&OT_MASK) == OT_GOTO_STATION) {
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sel != 0 && v->schedule_ptr[sel - 1].type == OT_GOTO_STATION) {
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int dist = GetTileDist(DEREF_STATION(t >> 8)->xy, DEREF_STATION(p2 >> 8)->xy);
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int dist = GetTileDist(
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DEREF_STATION(v->schedule_ptr[sel - 1].station)->xy,
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DEREF_STATION(new_order.station)->xy
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);
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if (dist >= 130)
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return_cmd_error(STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO);
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}
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if (flags & DC_EXEC) {
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uint16 *s1, *s2;
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Order *s1;
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Order *s2;
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Vehicle *u;
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s1 = &v->schedule_ptr[sel];
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s2 = _ptr_to_next_order++;
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do s2[1] = s2[0]; while (--s2 >= s1);
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s1[0] = (uint16)p2;
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*s1 = new_order;
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s1 = v->schedule_ptr;
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@@ -72,7 +76,9 @@ static int32 DecloneOrder(Vehicle *dst, uint32 flags)
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DeleteVehicleSchedule(dst);
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dst->num_orders = 0;
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*(dst->schedule_ptr = _ptr_to_next_order++) = 0;
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_ptr_to_next_order->type = OT_NOTHING;
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_ptr_to_next_order->flags = 0;
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dst->schedule_ptr = _ptr_to_next_order++;
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InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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}
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@@ -92,9 +98,7 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return DecloneOrder(v, flags);
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if (flags & DC_EXEC) {
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uint16 *s1;
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s1 = &v->schedule_ptr[sel];
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Order *s1 = &v->schedule_ptr[sel];
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// copy all orders to get rid of the hole
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do s1[0] = s1[1]; while (++s1 != _ptr_to_next_order);
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@@ -111,8 +115,11 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if ((byte)sel < u->cur_order_index)
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u->cur_order_index--;
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if ((byte)sel == u->cur_order_index && (u->next_order&(OT_MASK|OF_NON_STOP)) == (OT_LOADING|OF_NON_STOP))
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u->next_order = OT_LOADING;
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if ((byte)sel == u->cur_order_index &&
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u->current_order.type == OT_LOADING &&
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u->current_order.flags & OF_NON_STOP) {
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u->current_order.flags = 0;
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}
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InvalidateWindow(WC_VEHICLE_VIEW, u->index);
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InvalidateWindow(WC_VEHICLE_ORDERS, u->index);
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@@ -139,8 +146,10 @@ int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->u.rail.days_since_order_progr = 0;
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}
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if ((v->next_order&(OT_MASK|OF_NON_STOP)) == (OT_LOADING|OF_NON_STOP))
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v->next_order = OT_LOADING;
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if (v->current_order.type == OT_LOADING &&
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v->current_order.flags & OF_NON_STOP) {
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v->current_order.flags = 0;
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}
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InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
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}
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@@ -155,29 +164,28 @@ int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v = &_vehicles[p1];
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byte sel = (byte)p2;
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uint16 *sched;
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Order *sched;
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if (sel >= v->num_orders)
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return CMD_ERROR;
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sched = &v->schedule_ptr[sel];
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if (!((*sched & OT_MASK) == OT_GOTO_STATION ||
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((*sched & OT_MASK) == OT_GOTO_DEPOT && (p2>>8) != 1)))
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if (sched->type != OT_GOTO_STATION &&
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(sched->type != OT_GOTO_DEPOT || (p2 >> 8) == 1))
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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switch(p2 >> 8) {
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switch (p2 >> 8) {
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case 0: // full load
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*sched ^= OF_FULL_LOAD;
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if ((*sched & OT_MASK) != OT_GOTO_DEPOT)
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*sched &= ~OF_UNLOAD;
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sched->flags ^= OF_FULL_LOAD;
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if (sched->type != OT_GOTO_DEPOT) sched->flags &= ~OF_UNLOAD;
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break;
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case 1: // unload
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*sched ^= OF_UNLOAD;
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*sched &= ~OF_FULL_LOAD;
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sched->flags ^= OF_UNLOAD;
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sched->flags &= ~OF_FULL_LOAD;
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break;
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case 2: // non stop
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*sched ^= OF_NON_STOP;
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sched->flags ^= OF_NON_STOP;
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break;
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}
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sched = v->schedule_ptr;
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@@ -247,14 +255,12 @@ int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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// let's see what happens with road vehicles
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if (src->type == VEH_Road) {
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uint16 ord;
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int i;
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Station *st;
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const Order *i;
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TileIndex required_dst;
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for (i=0; (ord = src->schedule_ptr[i]) != 0; i++) {
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if ( ( ord & OT_MASK ) == OT_GOTO_STATION ) {
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st = DEREF_STATION(ord >> 8);
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for (i = src->schedule_ptr; i->type != OT_NOTHING; ++i) {
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if (i->type == OT_GOTO_STATION) {
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const Station *st = DEREF_STATION(i->station);
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required_dst = (dst->cargo_type == CT_PASSENGERS) ? st->bus_tile : st->lorry_tile;
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if ( !required_dst )
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return CMD_ERROR;
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@@ -289,7 +295,6 @@ int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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void BackupVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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{
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Vehicle *u = IsScheduleShared(v);
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uint16 *sched, ord, *os;
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bak->orderindex = v->cur_order_index;
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bak->service_interval = v->service_interval;
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@@ -300,25 +305,24 @@ void BackupVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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GetName(v->string_id & 0x7FF, bak->name);
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}
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os = bak->order;
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// stored shared orders in this special way?
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if (u) {
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os[0] = 0xFFFF;
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os[1] = u->index;
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return;
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}
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if (u != NULL) {
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bak->clone = u->index;
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} else {
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Order *sched = v->schedule_ptr;
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Order *os = bak->order;
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sched = v->schedule_ptr;
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do {
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ord = *sched++;
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*os++ = ord;
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} while (ord != 0);
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bak->clone = INVALID_VEHICLE;
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do {
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*os++ = *sched++;
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} while (sched->type != OT_NOTHING);
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}
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}
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void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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{
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uint16 ord, *os;
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int ind;
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int i;
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if (bak->name[0]) {
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strcpy((char*)_decode_parameters, bak->name);
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@@ -327,9 +331,8 @@ void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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DoCommandP(0, v->index, bak->orderindex|(bak->service_interval<<16) , NULL, CMD_RESTORE_ORDER_INDEX);
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os = bak->order;
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if (os[0] == 0xFFFF) {
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DoCommandP(0, v->index | os[1]<<16, 0, NULL, CMD_CLONE_ORDER);
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if (bak->clone != INVALID_VEHICLE) {
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DoCommandP(0, v->index | bak->clone << 16, 0, NULL, CMD_CLONE_ORDER);
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return;
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}
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@@ -337,12 +340,9 @@ void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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// order number is one more then the current amount of orders, and because
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// in network the commands are queued before send, the second insert always
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// fails in test mode. By bypassing the test-mode, that no longer is a problem.
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ind = 0;
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while ((ord = *os++) != 0) {
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if (!DoCommandP(0, v->index + (ind << 16), ord, NULL, CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK))
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for (i = 0; bak->order[i].type != OT_NOTHING; ++i)
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if (!DoCommandP(0, v->index + (i << 16), PackOrder(&bak->order[i]), NULL, CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK))
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break;
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ind++;
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}
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}
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/* p1 = vehicle
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@@ -370,8 +370,8 @@ int CheckOrders(Vehicle *v)
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/* only check every 20 days, so that we don't flood the message log */
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if ( ( ( v->day_counter % 20) == 0 ) && (v->owner == _local_player) ) {
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uint16 order, old_order;
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Order order;
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Order old_order;
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int i, n_st, problem_type = -1;
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Station *st;
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int message=0;
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@@ -381,21 +381,25 @@ int CheckOrders(Vehicle *v)
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order = v->schedule_ptr[0];
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n_st = 0;
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for (old_order = i = 0; order!=0; i++ ) {
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old_order.type = OT_NOTHING;
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old_order.flags = 0;
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for (i = 0; order.type != OT_NOTHING; i++) {
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order = v->schedule_ptr[i];
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if (order == old_order) {
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if (order.type == old_order.type &&
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order.flags == old_order.flags &&
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order.station == old_order.station) {
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problem_type = 2;
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break;
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}
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if ( (order & OT_MASK) == OT_DUMMY ) {
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if (order.type == OT_DUMMY) {
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problem_type = 1;
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break;
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}
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if ( ( (order & OT_MASK) == OT_GOTO_STATION ) /*&& (order != old_order) */) {
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if (order.type == OT_GOTO_STATION /*&& (order != old_order) */) {
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//I uncommented this in order not to get two error messages
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//when two identical entries are in the list
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n_st++;
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st = DEREF_STATION(order >> 8);
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st = DEREF_STATION(order.station);
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required_tile = GetStationTileForVehicle(v,st);
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if (!required_tile) problem_type = 3;
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}
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@@ -404,9 +408,11 @@ int CheckOrders(Vehicle *v)
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//Now, check the last and the first order
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//as the last order is the end of order marker, jump back 2
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if ( (v->schedule_ptr[0] == v->schedule_ptr[i-2]) && ( i-2 != 0 ) ) {
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if (i > 2 &&
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v->schedule_ptr[0].type == v->schedule_ptr[i - 2].type &&
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v->schedule_ptr[0].flags == v->schedule_ptr[i - 2].flags &&
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v->schedule_ptr[0].station == v->schedule_ptr[i - 2].station)
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problem_type = 2;
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}
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if ( (n_st < 2) && (problem_type == -1) ) problem_type = 0;
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