(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)

This commit is contained in:
dominik
2004-08-13 19:52:45 +00:00
parent 3067b9ac63
commit 7af3360c5a
3 changed files with 27 additions and 0 deletions

View File

@@ -1841,6 +1841,11 @@ static void TileLoop_Station(uint tile)
// treat a bouy tile as water.
else if (_map5[tile] == 0x52)
TileLoop_Water(tile);
// treat a oilrig (the station part) as water
else if (_map5[tile] == 0x4B)
TileLoop_Water(tile);
}