forked from mirror/OpenTTD
(svn r16390) -Codechange: move u.road to RoadVehicle.
This commit is contained in:
@@ -175,10 +175,11 @@ void FixOldVehicles()
|
||||
v->name = CopyFromOldName(_old_vehicle_names[v->index]);
|
||||
|
||||
/* We haven't used this bit for stations for ages */
|
||||
if (v->type == VEH_ROAD &&
|
||||
v->u.road.state != RVSB_IN_DEPOT &&
|
||||
v->u.road.state != RVSB_WORMHOLE) {
|
||||
ClrBit(v->u.road.state, RVS_IS_STOPPING);
|
||||
if (v->type == VEH_ROAD) {
|
||||
RoadVehicle *rv = (RoadVehicle *)v;
|
||||
if (rv->state != RVSB_IN_DEPOT && rv->state != RVSB_WORMHOLE) {
|
||||
ClrBit(rv->state, RVS_IS_STOPPING);
|
||||
}
|
||||
}
|
||||
|
||||
/* The subtype should be 0, but it sometimes isn't :( */
|
||||
@@ -1089,13 +1090,13 @@ static const OldChunks vehicle_train_chunk[] = {
|
||||
};
|
||||
|
||||
static const OldChunks vehicle_road_chunk[] = {
|
||||
OCL_SVAR( OC_UINT8, VehicleRoad, state ),
|
||||
OCL_SVAR( OC_UINT8, VehicleRoad, frame ),
|
||||
OCL_SVAR( OC_UINT16, VehicleRoad, blocked_ctr ),
|
||||
OCL_SVAR( OC_UINT8, VehicleRoad, overtaking ),
|
||||
OCL_SVAR( OC_UINT8, VehicleRoad, overtaking_ctr ),
|
||||
OCL_SVAR( OC_UINT16, VehicleRoad, crashed_ctr ),
|
||||
OCL_SVAR( OC_UINT8, VehicleRoad, reverse_ctr ),
|
||||
OCL_SVAR( OC_UINT8, RoadVehicle, state ),
|
||||
OCL_SVAR( OC_UINT8, RoadVehicle, frame ),
|
||||
OCL_SVAR( OC_UINT16, RoadVehicle, blocked_ctr ),
|
||||
OCL_SVAR( OC_UINT8, RoadVehicle, overtaking ),
|
||||
OCL_SVAR( OC_UINT8, RoadVehicle, overtaking_ctr ),
|
||||
OCL_SVAR( OC_UINT16, RoadVehicle, crashed_ctr ),
|
||||
OCL_SVAR( OC_UINT8, RoadVehicle, reverse_ctr ),
|
||||
|
||||
OCL_NULL( 1 ), ///< Junk
|
||||
|
||||
@@ -1157,7 +1158,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
|
||||
switch (v->type) {
|
||||
default: NOT_REACHED();
|
||||
case VEH_TRAIN : res = LoadChunk(ls, &v->u.rail, vehicle_train_chunk); break;
|
||||
case VEH_ROAD : res = LoadChunk(ls, &v->u.road, vehicle_road_chunk); break;
|
||||
case VEH_ROAD : res = LoadChunk(ls, v, vehicle_road_chunk); break;
|
||||
case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break;
|
||||
case VEH_AIRCRAFT: res = LoadChunk(ls, v, vehicle_air_chunk); break;
|
||||
case VEH_EFFECT : res = LoadChunk(ls, v, vehicle_effect_chunk); break;
|
||||
|
Reference in New Issue
Block a user