forked from mirror/OpenTTD
Codechange: Use std::swap() instead of Swap() (#13883)
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@@ -793,7 +793,7 @@ void EndSpriteCombine()
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*/
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static bool IsInRangeInclusive(int begin, int end, int check)
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{
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if (begin > end) Swap(begin, end);
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if (begin > end) std::swap(begin, end);
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return begin <= check && check <= end;
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}
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@@ -2672,8 +2672,8 @@ void UpdateTileSelection()
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if (_thd.IsDraggingDiagonal()) {
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new_diagonal = true;
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} else {
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if (x1 >= x2) Swap(x1, x2);
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if (y1 >= y2) Swap(y1, y2);
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if (x1 >= x2) std::swap(x1, x2);
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if (y1 >= y2) std::swap(y1, y2);
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}
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_thd.new_pos.x = x1;
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_thd.new_pos.y = y1;
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@@ -2936,7 +2936,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
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uint h0, h1; // Start height and end height.
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if (start_tile == end_tile) return 0;
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if (swap) Swap(start_tile, end_tile);
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if (swap) std::swap(start_tile, end_tile);
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switch (style & HT_DRAG_MASK) {
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case HT_RECT:
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@@ -3007,7 +3007,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
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}
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}
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if (swap) Swap(h0, h1);
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if (swap) std::swap(h0, h1);
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return (int)(h1 - h0) * TILE_HEIGHT_STEP;
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}
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