forked from mirror/OpenTTD
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
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@@ -203,7 +203,7 @@ static const byte _valid_tileh_slopes[4][15] = {
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}
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};
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static uint GetRailFoundation(uint tileh, uint bits)
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uint GetRailFoundation(uint tileh, uint bits)
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{
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int i;
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@@ -351,7 +351,7 @@ need_clear:;
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cost += ret;
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// the AI is not allowed to used foundationed tiles.
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if (ret && (_is_ai_player || !_patches.build_on_slopes))
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if (ret && (!_patches.build_on_slopes || (!_patches.ainew_active && _is_ai_player)))
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return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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if (flags & DC_EXEC && need_clear) {
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@@ -628,7 +628,7 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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tileh = GetTileSlope(tile, NULL);
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if (tileh != 0) {
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if (_is_ai_player || !_patches.build_on_slopes || (tileh & 0x10 || !((0x4C >> p2) & tileh) ))
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if ((!_patches.ainew_active && _is_ai_player) || !_patches.build_on_slopes || (tileh & 0x10 || !((0x4C >> p2) & tileh) ))
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return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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}
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