forked from mirror/OpenTTD
(svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.
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@@ -11,8 +11,7 @@ bool FloodHalftile(TileIndex t);
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void ConvertGroundTilesIntoWaterTiles();
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void DrawShipDepotSprite(int x, int y, int image);
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void DrawCanalWater(TileIndex tile, bool draw_base);
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void DrawRiverWater(const struct TileInfo *ti, bool draw_base);
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void DrawWaterClassGround(const struct TileInfo *ti);
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void DrawShoreTile(Slope tileh);
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void MakeWaterKeepingClass(TileIndex tile, Owner o);
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