(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does

This commit is contained in:
tron
2006-03-12 15:04:03 +00:00
parent b394f72fa9
commit 78083f0da7
14 changed files with 61 additions and 68 deletions

View File

@@ -348,10 +348,10 @@ static inline TileType GetEffectiveTileType(TileIndex tile)
if (t == MP_TUNNELBRIDGE) {
TransportType tt;
if (_m[tile].m5 & 0x80) {
tt = GB(_m[tile].m5, 1, 2);
} else {
if (IsTunnel(tile)) {
tt = GetTunnelTransportType(tile);
} else {
tt = GB(_m[tile].m5, 1, 2);
}
switch (tt) {
case TRANSPORT_RAIL: t = MP_RAILWAY; break;