forked from mirror/OpenTTD
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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@@ -384,13 +384,6 @@ static inline uint32 GetDParam(uint n)
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/* landscape.c */
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extern const byte _tileh_to_sprite[32];
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extern byte _map_type_and_height[TILES_X * TILES_Y];
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extern byte _map5[TILES_X * TILES_Y];
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extern byte _map3_lo[TILES_X * TILES_Y];
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extern byte _map3_hi[TILES_X * TILES_Y];
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extern byte _map_owner[TILES_X * TILES_Y];
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extern byte _map2[TILES_X * TILES_Y];
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extern byte _map_extra_bits[TILES_X * TILES_Y/4];
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static const byte _inclined_tileh[] = {
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3,9,3,6,12,6,12,9,
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