Feature: opt-in survey when exiting a game

On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
This commit is contained in:
Patric Stout
2023-04-25 19:43:45 +02:00
committed by Patric Stout
parent 021c45c4f6
commit 7634553d22
54 changed files with 1018 additions and 53 deletions

View File

@@ -11,6 +11,7 @@
#define OPENTTD_H
#include <atomic>
#include <chrono>
#include "core/enum_type.hpp"
/** Mode which defines the state of the game. */
@@ -53,6 +54,7 @@ enum DisplayOptions {
extern GameMode _game_mode;
extern SwitchMode _switch_mode;
extern std::chrono::steady_clock::time_point _switch_mode_time;
extern std::atomic<bool> _exit_game;
extern bool _save_config;
@@ -86,6 +88,7 @@ void HandleExitGameRequest();
void SwitchToMode(SwitchMode new_mode);
bool RequestNewGRFScan(struct NewGRFScanCallback *callback = nullptr);
void GenerateSavegameId();
void OpenBrowser(const char *url);
void ChangeAutosaveFrequency(bool reset);