forked from mirror/OpenTTD
(svn r3064) Replace some numbers by sprite names
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@@ -111,7 +111,7 @@ static void DrawTile_Town(TileInfo *ti)
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/* Add bricks below the house? */
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if (ti->tileh) {
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AddSortableSpriteToDraw(0x3DD + ti->tileh, ti->x, ti->y, 16, 16, 7, z);
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AddSortableSpriteToDraw(SPR_FOUNDATION_BASE + ti->tileh, ti->x, ti->y, 16, 16, 7, z);
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AddChildSpriteScreen(dcts->sprite_1, 0x1F, 1);
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z += 8;
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} else {
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