forked from mirror/OpenTTD
(svn r22116) -Codechange: use PoolBase::Clean() at more places
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@@ -55,7 +55,6 @@ uint16 Object::counts[NUM_OBJECTS];
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/** Initialize/reset the objects. */
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void InitializeObjects()
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{
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_object_pool.CleanPool();
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Object::ResetTypeCounts();
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}
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