Codechange: use std::move when appropriate

This commit is contained in:
Rubidium
2025-03-08 20:33:08 +01:00
committed by rubidium42
parent 05ce0828c0
commit 754311a779
37 changed files with 83 additions and 83 deletions

View File

@@ -792,7 +792,7 @@ bool NetworkClientConnectGame(const std::string &connection_string, CompanyID de
if (!_network_available) return false;
if (!NetworkValidateOurClientName()) return false;
_network_join.connection_string = resolved_connection_string;
_network_join.connection_string = std::move(resolved_connection_string);
_network_join.company = join_as;
_network_join.server_password = join_server_password;