(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on

a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff.
This commit is contained in:
celestar
2005-01-29 19:41:44 +00:00
parent 885fd2b15c
commit 752b3f0dd6
18 changed files with 591 additions and 214 deletions

View File

@@ -89,12 +89,12 @@ static void PlaceRoad_Depot(uint tile)
static void PlaceRoad_BusStation(uint tile)
{
DoCommandP(tile, _road_station_picker_orientation, 0, CcRoadDepot, CMD_BUILD_BUS_STATION | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1808_CAN_T_BUILD_BUS_STATION));
DoCommandP(tile, _road_station_picker_orientation, RS_BUS, CcRoadDepot, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1808_CAN_T_BUILD_BUS_STATION));
}
static void PlaceRoad_TruckStation(uint tile)
{
DoCommandP(tile, _road_station_picker_orientation, 0, CcRoadDepot, CMD_BUILD_TRUCK_STATION | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1809_CAN_T_BUILD_TRUCK_STATION));
DoCommandP(tile, _road_station_picker_orientation, RS_TRUCK, CcRoadDepot, CMD_BUILD_ROAD_STOP | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1809_CAN_T_BUILD_TRUCK_STATION));
}
static void PlaceRoad_DemolishArea(uint tile)