(svn r16385) -Codechange: move u.disaster to DisasterVehicle.

This commit is contained in:
rubidium
2009-05-22 18:57:11 +00:00
parent 6d1c974254
commit 74ea34ca66
4 changed files with 52 additions and 54 deletions

View File

@@ -1131,8 +1131,8 @@ static const OldChunks vehicle_effect_chunk[] = {
};
static const OldChunks vehicle_disaster_chunk[] = {
OCL_SVAR( OC_UINT16, VehicleDisaster, image_override ),
OCL_SVAR( OC_UINT16, VehicleDisaster, big_ufo_destroyer_target ),
OCL_SVAR( OC_UINT16, DisasterVehicle, image_override ),
OCL_SVAR( OC_UINT16, DisasterVehicle, big_ufo_destroyer_target ),
OCL_NULL( 6 ), ///< Junk
@@ -1161,7 +1161,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break;
case VEH_AIRCRAFT: res = LoadChunk(ls, &v->u.air, vehicle_air_chunk); break;
case VEH_EFFECT : res = LoadChunk(ls, v, vehicle_effect_chunk); break;
case VEH_DISASTER: res = LoadChunk(ls, &v->u.disaster, vehicle_disaster_chunk); break;
case VEH_DISASTER: res = LoadChunk(ls, v, vehicle_disaster_chunk); break;
}
}