(svn r2812) Move variables, which only vehicle_gui.c needs to know about, there

This commit is contained in:
tron
2005-08-05 20:22:06 +00:00
parent a8e53be6b9
commit 747a0f6a55
3 changed files with 4 additions and 4 deletions

View File

@@ -23,6 +23,9 @@ static uint32 _internal_name_sorter_id; // internal StringID for default vehicle
static uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
static bool _internal_sort_order; // descending/ascending
static uint16 _player_num_engines[256];
static byte _railtype_selected_in_replace_gui;
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
&VehicleUnsortedSorter,
&VehicleNumberSorter,
@@ -158,6 +161,7 @@ void SortVehicleList(vehiclelist_d *vl)
/* General Vehicle GUI based procedures that are independent of vehicle types */
void InitializeVehiclesGuiList(void)
{
_railtype_selected_in_replace_gui = 0;
}
// draw the vehicle profit button in the vehicle list window.