forked from mirror/OpenTTD
Fix: for arctic and tropic, make sure we have at least a few hills (#8513)
Without hills, not all industries can be generated, which means that with a default configuration you get errors. This is far from optimal, of course. This now forces that there is at least some hills, even when you are using very-flat. This is a stopgap solution, but a proper solution requires a full rewrite of the terrain generator, which is not a 2 minute (or even 2 week) job. To make sure flat is still flat-ish, reduce the default snow-line-height to 10, making it look a lot better on smaller maps. This is a compromise between being able to have flat maps and still having all industries on arctic.
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@@ -26,7 +26,7 @@ static const uint DEF_MAX_HEIGHTLEVEL = 30; ///< Default maxi
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static const uint MAX_MAX_HEIGHTLEVEL = MAX_TILE_HEIGHT; ///< Upper bound of maximum allowed heightlevel (in the construction settings)
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static const uint MIN_SNOWLINE_HEIGHT = 2; ///< Minimum snowline height
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static const uint DEF_SNOWLINE_HEIGHT = 15; ///< Default snowline height
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static const uint DEF_SNOWLINE_HEIGHT = 10; ///< Default snowline height
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static const uint MAX_SNOWLINE_HEIGHT = (MAX_TILE_HEIGHT - 2); ///< Maximum allowed snowline height
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