forked from mirror/OpenTTD
(svn r16772) -Fix [FS#3019]: don't use the same error message for turning around road vehicles and flipping parts of trains in the depot
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@@ -52,38 +52,40 @@ void SQAIVehicle_Register(Squirrel *engine) {
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SQAIVehicle.DefSQConst(engine, AIVehicle::VS_CRASHED, "VS_CRASHED");
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SQAIVehicle.DefSQConst(engine, AIVehicle::VS_INVALID, "VS_INVALID");
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AIError::RegisterErrorMap(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME, AIVehicle::ERR_VEHICLE_TOO_MANY);
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AIError::RegisterErrorMap(STR_AIRCRAFT_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_ROAD_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_SHIP_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_RAIL_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_AIRCRAFT, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_SHIP, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_RAILROAD_VEHICLE, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_DEPOT_WRONG_DEPOT_TYPE, AIVehicle::ERR_VEHICLE_WRONG_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_VEHICLE_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_TRAIN, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_MAKE_VEHICLE_TURN, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
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AIError::RegisterErrorMap(STR_RAIL_CAN_T_REFIT_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_REFIT_ROAD_VEHICLE_CAN_T, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_CAN_T_REFIT_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
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AIError::RegisterErrorMap(STR_CAN_T_SELL_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
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AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_ROAD_MUST_BE_STOPPED_INSIDE_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_TRAIN_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT, AIVehicle::ERR_VEHICLE_IN_FLIGHT);
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AIError::RegisterErrorMap(STR_TRAIN_START_NO_CATENARY, AIVehicle::ERR_VEHCILE_NO_POWER);
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AIError::RegisterErrorMap(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME, AIVehicle::ERR_VEHICLE_TOO_MANY);
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AIError::RegisterErrorMap(STR_AIRCRAFT_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_ROAD_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_SHIP_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_RAIL_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_AIRCRAFT, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_SHIP, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_RAILROAD_VEHICLE, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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AIError::RegisterErrorMap(STR_DEPOT_WRONG_DEPOT_TYPE, AIVehicle::ERR_VEHICLE_WRONG_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_VEHICLE_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_TRAIN, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_STOP_START_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_START_STOP);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS, AIVehicle::ERR_VEHICLE_CANNOT_TURN);
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AIError::RegisterErrorMap(STR_RAIL_CAN_T_REFIT_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_REFIT_ROAD_VEHICLE_CAN_T, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
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AIError::RegisterErrorMap(STR_CAN_T_REFIT_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
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AIError::RegisterErrorMap(STR_CAN_T_SELL_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
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AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_ROAD_MUST_BE_STOPPED_INSIDE_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_TRAIN_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
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AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT, AIVehicle::ERR_VEHICLE_IN_FLIGHT);
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AIError::RegisterErrorMap(STR_TRAIN_START_NO_CATENARY, AIVehicle::ERR_VEHCILE_NO_POWER);
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AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_TOO_MANY, "ERR_VEHICLE_TOO_MANY");
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AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_NOT_AVAILABLE, "ERR_VEHICLE_NOT_AVAILABLE");
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