(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for

the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
This commit is contained in:
maedhros
2007-03-19 11:27:30 +00:00
parent ae48a7447b
commit 73ff939ddb
28 changed files with 3049 additions and 1269 deletions

View File

@@ -66,3 +66,12 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event)
if (callback < GetNumSounds()) SndPlayVehicleFx((SoundFx)callback, v);
return true;
}
bool PlayHouseSound(uint16 sound_id, TileIndex tile)
{
if (sound_id < GetNumOriginalSounds()) {
SndPlayTileFx((SoundFx)sound_id, tile);
return true;
}
return false;
}