Codechange: Split dates and timers into Economy and Calendar time (#10700)

This commit is contained in:
Tyler Trahan
2024-01-22 09:04:34 -05:00
committed by GitHub
parent 419f48dfb3
commit 735abfe111
65 changed files with 952 additions and 550 deletions

View File

@@ -60,6 +60,7 @@
#include "../water.h"
#include "../timer/timer.h"
#include "../timer/timer_game_calendar.h"
#include "../timer/timer_game_economy.h"
#include "../timer/timer_game_tick.h"
#include "saveload_internal.h"
@@ -260,8 +261,8 @@ static void InitializeWindowsAndCaches()
/* For each company, verify (while loading a scenario) that the inauguration date is the current year and set it
* accordingly if it is not the case. No need to set it on companies that are not been used already,
* thus the MIN_YEAR (which is really nothing more than Zero, initialized value) test */
if (_file_to_saveload.abstract_ftype == FT_SCENARIO && c->inaugurated_year != CalendarTime::MIN_YEAR) {
c->inaugurated_year = TimerGameCalendar::year;
if (_file_to_saveload.abstract_ftype == FT_SCENARIO && c->inaugurated_year != EconomyTime::MIN_YEAR) {
c->inaugurated_year = TimerGameEconomy::year;
}
}
@@ -734,6 +735,13 @@ bool AfterLoadGame()
* must be done before loading sprites as some newgrfs check it */
TimerGameCalendar::SetDate(TimerGameCalendar::date, TimerGameCalendar::date_fract);
/* Update economy year. If we don't have a separate economy date saved, follow the calendar date. */
if (IsSavegameVersionBefore(SLV_ECONOMY_DATE)) {
TimerGameEconomy::SetDate(TimerGameCalendar::date.base(), TimerGameCalendar::date_fract);
} else {
TimerGameEconomy::SetDate(TimerGameEconomy::date, TimerGameEconomy::date_fract);
}
/*
* Force the old behaviour for compatibility reasons with old savegames. As new
* settings can only be loaded from new savegames loading old savegames with new
@@ -1429,11 +1437,11 @@ bool AfterLoadGame()
for (Station *st : Station::Iterate()) st->build_date += CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
for (Waypoint *wp : Waypoint::Iterate()) wp->build_date += CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
for (Engine *e : Engine::Iterate()) e->intro_date += CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
for (Company *c : Company::Iterate()) c->inaugurated_year += CalendarTime::ORIGINAL_BASE_YEAR;
for (Industry *i : Industry::Iterate()) i->last_prod_year += CalendarTime::ORIGINAL_BASE_YEAR;
for (Company *c : Company::Iterate()) c->inaugurated_year += EconomyTime::ORIGINAL_BASE_YEAR;
for (Industry *i : Industry::Iterate()) i->last_prod_year += EconomyTime::ORIGINAL_BASE_YEAR;
for (Vehicle *v : Vehicle::Iterate()) {
v->date_of_last_service += CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
v->date_of_last_service += EconomyTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
v->build_year += CalendarTime::ORIGINAL_BASE_YEAR;
}
}
@@ -3258,7 +3266,7 @@ bool AfterLoadGame()
if (IsSavegameVersionBefore(SLV_NEWGRF_LAST_SERVICE)) {
/* Set service date provided to NewGRF. */
for (Vehicle *v : Vehicle::Iterate()) {
v->date_of_last_service_newgrf = v->date_of_last_service;
v->date_of_last_service_newgrf = v->date_of_last_service.base();
}
}