forked from mirror/OpenTTD
(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld
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@@ -27,6 +27,7 @@
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#include "town.h"
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#include "core/random_func.hpp"
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#include "sprite.h"
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#include "genworld.h"
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static BuildingCounts<uint32> _building_counts;
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static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX];
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