forked from mirror/OpenTTD
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
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@@ -133,8 +133,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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case MP_TUNNELBRIDGE:
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{
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if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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if (GetVehicleTunnelBridge(tile, endtile) != NULL) return CMD_ERROR;
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if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
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} break;
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default:
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@@ -158,9 +157,9 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost cost;
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
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/* Pay for *every* tile of the bridge or tunnel */
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cost.AddCost((DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile) + 1) * _price.remove_road);
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cost.AddCost((DistanceManhattan(other_end, tile) + 1) * _price.remove_road);
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if (flags & DC_EXEC) {
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SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
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SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
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@@ -509,10 +508,8 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
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if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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/* Don't allow "upgrading" the bridge/tunnel when vehicles are already driving on it */
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if (GetVehicleTunnelBridge(tile, endtile) != NULL) return CMD_ERROR;
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if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
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} break;
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default:
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@@ -541,7 +538,7 @@ do_clear:;
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cost.AddCost(CountBits(pieces) * _price.build_road);
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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/* Pay for *every* tile of the bridge or tunnel */
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cost.MultiplyCost(DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile));
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cost.MultiplyCost(DistanceManhattan(GetOtherTunnelBridgeEnd(tile), tile) + 1);
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}
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if (flags & DC_EXEC) {
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@@ -557,7 +554,7 @@ do_clear:;
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} break;
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case MP_TUNNELBRIDGE: {
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TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
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SetRoadTypes(other_end, GetRoadTypes(other_end) | RoadTypeToRoadTypes(rt));
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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